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Rational-Delirium

22 Game Reviews

5 w/ Responses

This game won't load for me or two of my friend's computers, so you'll want to re-upload this.

MichaelDomingues responds:

I know, I am kinda mad because this game took me 2 days to make and I know this is a little late to respond but I just wanted to say that.

It won't let me continue because the blocks built a bridge over me. Other than that the aesthetics are cute, especially when the dog rotates and how he dies. Don't know of this is relevant, but here you go: DGm2ox8TJ3qazj6ufU88xToYCNfPxNgrBv

I couldn't really play any of it because I couldn't figure out how to rotate the camera. Having a small bit of instructions would be helpful. Also, I fell off the earth.

When the speed gets increased to 3 units, the cloud vibrates instead of becoming stationary. It would be good to set a minimum value between the cloud and the cursor, so when the cloud is only a small distance away, it won't vibrate anymore. I also notice that when it's vibrating, the aiming of the rain droplets become imperceptive, so it becomes impossible to play. In the second last sentence of the Author's Comments, it uses "than" when it should use "then."

すみません、私が日本語を言えばありません :P

ゲームを好き
ZUN音楽好きです
アートを大好きです
I like how climatic it is. ハイスコアは 893,316,243,035,228 :P

Translation: ゲームスタート = game start
あそびかた = how to play
ハイスコア = high scores

あそびかたメニューで:
その二 = quickly drag the mouse back and forth
その三 = press when pointing straight up
その四 = quickly drag mouse from bottom to top

その一を知らないです

Good style and game play. I wonder if having the sling shot should be at the beginning, because it's something that sets this game apart from others, and a lot of players might quit after the first few levels because because of the similarity of it. The song it 100% not nice to listen to on headphones because of the stereo separation on it. Try creating a new stereo layer on top of the current one, turn down the volume on that layer specifically, and reverse the sides so there can be more audio unity.

Amazing asethetics, but it lags down to 3 frames a second on the lava level with the cross in it (in the beginning position it's fine, but once I go down to the lowest altitude in that level, the frames go down). 2x2.4Ghz CPU 32MB VRAM just so you know :)

Game is similar to other PopCap style games, so innovation can't be awarded there. The art style and music seem to match, but they could both be better. The concern is the message and the morals of this game. It's called "Baby Happy Yard", but it seems to feature various animals lined up in assembly line style to be packaged into cages. The focus on making this appropriate for kids is especially disturbing.

One of the worst soundtracks I have ever heard for a flash submissions ever. The picture is thematically interesting, but chiche and probably plagiarized (forgive me if I'm wrong though :P). The snap feature is cool, and is something all puzzle games should have, but enough have it so it's not all that innovative.

So to rank on innovation:
- Zombies aren't innovative
- Puzzle games aren't innovative

For everything else:
- Soundtrack is lacking
- Timer isn't that noticeable (looks like a stationary bar for the most part)
- Default font is jarring, especially since it doesn't fit the theme
- Animation is minimal, except for the help screens which look kinda cool.

So, overall 1/10 for thematic coherency and innovation
Good luck :)

Is this a joke?

OK, it's 9.7kb, loads no matter how many times I click refresh, and freezes at "You're Game Will Begin Shortly." Somehow I have the feeling this wasn't meant to be played. An actual game after the loader would've been nice. Hopefully this is just a mistake and you just uploaded the wrong file. Incase it's the right file, I'm using Opera Browser on Win 7.

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